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      <img src="images/dragonfly-early-reflections/dragonfly-early-logo.png" />
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    <h1>Introduction</h1>
    <p>
      Dragonfly Early Reflections is a free stereo-to-stereo reverb
      effect based on Moorer's early reflection model as implemented
      in <a href="http://freeverb3vst.osdn.jp">Freeverb3 VST</a>. This
      is the same algorithm used in Dragonfly Hall and Dragonfly Room,
      but without any late reverberation algorithm.
    </p>
    <h1>User Interface</h1>
    <img src="images/dragonfly-early-reflections/interface.png" />
    <h2>Sliders</h2>
    <img src="images/dragonfly-early-reflections/sliders.png" />
    <dl>
      <dt>Dry Level</dt>
      <dd>
	<p>Level of the input signal sent to the output</p>
      </dd>
      <dt>Wet Level</dt>
      <dd>
	<p>Level of the reverb signal sent to the output</p>
      </dd>
    </dl>
    <p>
      The output of the Dry and Wet controls are combined to
      form the reverb’s output signal. 
    </p>
    <h2>Reflection Type</h2>
    <img src="images/dragonfly-early-reflections/reflection-type.png" />
    <p>
      This menu presents a selection of different reflection patterns.
      These are not presets, in that they do not control the
      dials. Each reflection pattern is a different specification of
      echo delays and gain levels for the left and right channels. The
      names are primary meant to be memorable, and are only vaguely
      related to how each reflection pattern sounds.
    </p>
    <p>
      "Concert Venue" is the reflection pattern used in Dragonfly Hall
      and Dragonfly Room, which do not currently present a way to
      select the reflection type.
    </p>
    <h2>Dials</h2>
    <img src="images/dragonfly-early-reflections/size-width-dials.png" />
    <dl>
      <dt>Size</dt>
      <dd>
	<p>
	  Size of the simulated space in meters.
	</p>
      </dd>
      <dt>Width</dt>
      <dd>
	<p>
	  Output stereo width.
	</p>
      </dd>
    </dl>
    <img src="images/dragonfly-early-reflections/frequency-dials.png" />
    <dl>
      <dt>Low Cut</dt>
      <dd>
	<p>
	  A high pass filter applied to the output signal after
	  processing the reverb algorithm.
	</p>
      </dd>
      <dt>High Cut</dt>
      <dd>
	<p>
	  A low pass filter applied to the output signal after
	  processing the reverb algorithm.
	</p>
      </dd>
    </dl>
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